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dc.contributor.authorVan Eecke, Paul
dc.contributor.authorBeuls, Katrien
dc.contributor.authorBotoko Ekila, Jerome
dc.contributor.authorRadulescu, Roxana
dc.date.accessioned2023-11-23T13:23:24Z
dc.date.available2023-05-15T20:01:34Z
dc.date.available2023-11-23T13:23:24Z
dc.date.issued2022
dc.identifier.issn2058-4571
dc.identifier.otherWOS:000974190500001
dc.identifier.urihttps://imec-publications.be/handle/20.500.12860/41591.2
dc.sourceWOS
dc.titleLanguage games meet multi-agent reinforcement learning: A case study for the naming game
dc.typeJournal article
dc.date.embargo2023-04-18
dc.identifier.doi10.1093/jole/lzad001
dc.source.numberofpages11
dc.source.peerreviewyes
dc.source.beginpage213
dc.source.endpage223
dc.source.journalJOURNAL OF LANGUAGE EVOLUTION
dc.source.issue2
dc.source.volume7
imec.availabilityPublished - open access
dc.description.wosFundingTextThe research reported on in this paper was financed by the Research Foundation Flanders (FWO - Vlaanderen) through postdoctoral grants awarded to Paul Van Eecke (75929) and Roxana Radulescu (1286223N), and by the European Union's Horizon 2020 research and innovation programme under grant agreement no. 951846 (MUHAI - https://www.muhai.org).


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