Browsing by author "Lafruit, Gauthier"
Now showing items 1-20 of 171
-
3D computational graceful degradation
Lafruit, Gauthier; Nachtergaele, Lode; Denolf, Kristof; Bormans, Jan (2000) -
3D game content distributed adaptation in heterogeneous environments
Moran, F.; Preda, M.; Lafruit, Gauthier; Villegas, P.; Berretty, R.P. (2007) -
3D graphics rendering time modeling and control for mobile terminals
Tack, Klaas; Moran, Francisco; Lafruit, Gauthier; Lauwereins, Rudy (2004-05) -
A content quality driven energy management system for mobile 3D graphics
Tack, Klaas; Lafruit, Gauthier; Catthoor, Francky; Lauwereins, Rudy (2005-11) -
A cross-based filter for fast edge-preserving smoothing
Zhang, Ke; Lu, Jiangbo; Lafruit, Gauthier; Lauwereins, Rudy; Van Gool, Luc (2011) -
A fast QoS adaptation algorithm for MPEG-4 multimedia applications
Pham Ngoc, Nam; Lafruit, Gauthier; Deconinck, Geert; Lauwereins, Rudy (2002) -
A fractal-based region-oriented color image compression scheme for VLSI implementation
Bormans, Jan; Bolsens, Ivo; Lafruit, Gauthier; Cornelis, Jan; De Man, Hugo (1994) -
A framework for mapping scalable networked multimedia applications on run-time reconfigurable platforms
Pham Ngoc, Nam; Lafruit, Gauthier; Mignolet, Jean-Yves; Vernalde, Serge; Deconinck, Geert; Lauwereins, Rudy (2003) -
A high-level kernel transformation rule set for efficient caching on graphics hardware
Rogmans, Sammy; Bekaert, Philippe; Lafruit, Gauthier (2009) -
A local wavelet transform implementation versus an optimal row-column algorithm for the 2D multilevel decomposition
Andreopoulos, Y.; Zervas, N. D.; Lafruit, Gauthier; Schelkens, Peter; Strouraitis, T.; Goutis, C. E.; Cornelis, Jan (2001) -
A QoS framework for interactive 3D applications
Pham Ngoc, Nam; Van Raemdonck, Wolfgang; Lafruit, Gauthier; Deconinck, G.; Lauwereins, Rudy (2002) -
A scalable architecture for MPEG-4 wavelet quantization
Vanhoof, Bart; Peon, Mercedes; Lafruit, Gauthier; Bormans, Jan; Nachtergaele, Lode; Bolsens, Ivo (1999) -
A scalable architecture for MPEG-4 zero tree coding
Vanhoof, Bart; Peon, Mercedes; Lafruit, Gauthier; Bormans, Jan; Engels, Marc; Bolsens, Ivo (1999) -
A scalable end-to-end optimized image-based rendering framework on graphics hardware
Rogmans, Sammy; Lu, Jiangbo; Lafruit, Gauthier (2008-05) -
A scalable MPEG-4 wavelet-based visual texture compression system with optimized memory Organization
Vanhoof, Bart; Nachtergaele, Lode; Lafruit, Gauthier; Peon, Mercedes; Masschelein, Bart; Catthoor, Francky; Bormans, Jan; Bolsens, Ivo (2003) -
A VLSI architecture for the 2-D wavelet transform with novel image scan
Lafruit, Gauthier; Catthoor, Francky; Cornelis, Jan; De Man, Hugo (1995) -
Accurate and efficient stereo matching with robust piecewise voting
Zhang, Ke; Lu, Jiangbo; Lafruit, Gauthier; Lauwereins, Rudy; Van Gool, Luc (2009) -
Adaptive mapping to resource availability for dynamic wavelet-based applications
Ferentinos, Aris; Geelen, Bert; Catthoor, Francky; Lafruit, Gauthier; Stouraitis, Thanos; Lauwereins, Rudy; Verkest, Diederik (2007) -
Alleviating memory bottlenecks by software-controlled data transfers in a data-parallel wavelet transform on a multicore DSP
Geelen, Bert; Brockmeyer, Erik; Durinck, Bart; Lafruit, Gauthier; Lauwereins, Rudy (2005) -
An efficient run-time management methodology for stereo matching application
Mariani, Giovanni; Couvreur, Chantal; Zhang, Ke; Zhang, Lu; Lafruit, Gauthier (2010)