Browsing by author "Carlier, Stephanie"
Now showing items 1-8 of 8
-
A Software Engineering Framework for Reusable Design of Personalized Serious Games for Health: Development Study
Carlier, Stephanie; Naessens, Vince; De Backere, Femke; De Turck, Filip (2023) -
Content and quality of physical activity ontologies: a systematic review
Braun, Maya; Carlier, Stephanie; De Backere, Femke; De Paepe, Annick; Van De Velde, Marie; Van Dyck, Delfien; Marques, Marta M.; De Turck, Filip; Crombez, Geert (2023) -
Empowering children with ASD and their parents: Design of a serious game for anxiety and stress reduction
Carlier, Stephanie; Van der Paelt, S.; Ongenae, Femke; De Backere, Femke; De Turck, Filip (2020-02) -
From Patient to Musician: A Multi-Sensory Virtual Reality Rehabilitation Tool for Spatial Neglect
Heyse, Joris; Carlier, Stephanie; Verhelst, Ewoud; Vander Linden, Catharine; De Backere, Femke; De Turck, Filip (2022) -
Investigating the Influence of Personalised Gamification on Mobile Survey User Experience
Carlier, Stephanie; Coppens, Dries; De Backere, Femke; De Turck, Filip (2021) -
The Design of an Ontology-Driven mHealth Behaviour Change Ecosystem to Increase Physical Activity in Adults
Carlier, Stephanie; Braun, Maya; De Paepe, Annick; Crombez, Geert; De Backere, Femke; De Turck, Filip (2022) -
Towards more personalized digital health interventions: a clustering method of action and coping plans to promote physical activity
Schroe, Helene; Carlier, Stephanie; Van Dyck, Delfien; De Backere, Femke; Crombez, Geert (2022) -
Using a serious game to reduce stress and anxiety in children with autism spectrum disorder
Carlier, Stephanie; Van der Paelt, Sara; Ongenae, Femke; De Backere, Femke; De Turck, Filip (2019)