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dc.contributor.authorSchwarz, Ayla
dc.contributor.authorDeSmet, Ann
dc.contributor.authorCardon, Greet
dc.contributor.authorChastin, Sebastien
dc.contributor.authorCosta, Ruben
dc.contributor.authorGrilo, Antonio
dc.contributor.authorFerri, Josue
dc.contributor.authorDomenech, Jorge
dc.contributor.authorStragier, Jeroen
dc.date.accessioned2021-10-26T03:34:31Z
dc.date.available2021-10-26T03:34:31Z
dc.date.issued2018
dc.identifier.issn1660-4601
dc.identifier.urihttps://imec-publications.be/handle/20.500.12860/31752
dc.sourceIIOimport
dc.titleMobile exergaming in adolescents' everyday life : contextual design of where, when, with whom, and how : the SmartLife case
dc.typeJournal article
dc.contributor.imecauthorStragier, Jeroen
dc.contributor.orcidimecStragier, Jeroen::0000-0002-5535-1882
dc.date.embargo9999-12-31
dc.source.peerreviewyes
dc.source.beginpageE835
dc.source.endpage15
dc.source.journalInternational Journal of Environmental Research and Public Health
dc.source.issue5
dc.source.volume15
imec.availabilityPublished - open access


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