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dc.contributor.authorCarlier, Stephanie
dc.contributor.authorNaessens, Vince
dc.contributor.authorDe Backere, Femke
dc.contributor.authorDe Turck, Filip
dc.date.accessioned2023-06-23T12:20:27Z
dc.date.available2023-06-22T21:05:44Z
dc.date.available2023-06-23T12:20:27Z
dc.date.issued2023
dc.identifier.issn2291-9279
dc.identifier.otherWOS:000998357600026
dc.identifier.urihttps://imec-publications.be/handle/20.500.12860/42069.2
dc.sourceWOS
dc.titleA Software Engineering Framework for Reusable Design of Personalized Serious Games for Health: Development Study
dc.typeJournal article
dc.contributor.imecauthorCarlier, Stephanie
dc.contributor.imecauthorDe Backere, Femke
dc.contributor.imecauthorDe Turck, Filip
dc.contributor.orcidimecCarlier, Stephanie::0000-0001-6150-717X
dc.contributor.orcidimecDe Backere, Femke::0000-0002-0768-4949
dc.contributor.orcidimecDe Turck, Filip::0000-0003-4824-1199
dc.identifier.doi10.2196/40054
dc.source.numberofpages16
dc.source.peerreviewyes
dc.source.beginpage1
dc.source.endpage16
dc.source.journalJMIR SERIOUS GAMES
dc.identifier.pmidMEDLINE:36877554
dc.source.issue/
dc.source.volume11
imec.availabilityUnder review


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