Virtual character definition and animation within the MPEG-4 standard
dc.contributor.author | Preda, Marius | |
dc.contributor.author | Salomie, Alexandru | |
dc.contributor.author | Preteux, Françoise | |
dc.contributor.author | Lafruit, Gauthier | |
dc.date.accessioned | 2021-10-15T15:36:50Z | |
dc.date.available | 2021-10-15T15:36:50Z | |
dc.date.issued | 2004 | |
dc.identifier.uri | https://imec-publications.be/handle/20.500.12860/9464 | |
dc.source | IIOimport | |
dc.title | Virtual character definition and animation within the MPEG-4 standard | |
dc.type | Book chapter | |
dc.source.peerreview | no | |
dc.source.beginpage | 27 | |
dc.source.book | 3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body | |
dc.source.endpage | 69 | |
imec.availability | Published - imec | |
imec.internalnotes | Idea Group Inc. |
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