Publication:

The end of active video games and the consequences for rehabilitation

Date

 
dc.contributor.authorBonnechère, Bruno
dc.contributor.authorOmelina, Lubos
dc.contributor.authorKostkova, Katarina
dc.contributor.authorVan Sint Jan, Serge
dc.contributor.authorJansen, Bart
dc.contributor.imecauthorOmelina, Lubos
dc.contributor.imecauthorKostkova, Katarina
dc.contributor.imecauthorJansen, Bart
dc.contributor.orcidimecKostkova, Katarina::0000-0002-8220-6859
dc.contributor.orcidimecJansen, Bart::0000-0001-8042-6834
dc.date.accessioned2021-10-25T16:49:58Z
dc.date.available2021-10-25T16:49:58Z
dc.date.issued2018
dc.identifier.issn1471-2865
dc.identifier.urihttps://imec-publications.be/handle/20.500.12860/30286
dc.identifier.urlhttps://doi.org/10.1002/pri.1752
dc.source.beginpagee1752
dc.source.issue4
dc.source.journalPhysiotherapy Reaserach International
dc.source.volume23
dc.title

The end of active video games and the consequences for rehabilitation

dc.typeJournal article
dspace.entity.typePublication
Files
Publication available in collections: