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Low-Latency Volumetric Video Conferencing in Congested Networks Through L4S

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dc.contributor.authorDe Fre, Matthias
dc.contributor.authorvan der Hooft, Jeroen
dc.contributor.authorChang, Chia-Yu
dc.contributor.authorDe Schepper, Koen
dc.contributor.authorAlface, Patrice Rondao
dc.contributor.authorDe Vleeschauwer, Danny
dc.contributor.authorWauters, Tim
dc.contributor.authorSteenkiste, Peter
dc.contributor.authorDe Turck, Filip
dc.contributor.imecauthorDe Fre, Matthias
dc.contributor.imecauthorvan der Hooft, Jeroen
dc.contributor.imecauthorWauters, Tim
dc.contributor.imecauthorDe Turck, Filip
dc.contributor.orcidimecDe Fre, Matthias::0009-0004-6044-5658
dc.contributor.orcidimecvan der Hooft, Jeroen::0000-0002-9416-9661
dc.contributor.orcidimecWauters, Tim::0000-0003-2618-3311
dc.contributor.orcidimecDe Turck, Filip::0000-0003-4824-1199
dc.date.accessioned2025-06-02T10:18:44Z
dc.date.available2025-05-30T04:56:59Z
dc.date.available2025-06-02T10:18:44Z
dc.date.issued2025
dc.description.abstractCurrent networking solutions are unable to satisfy the low-latency requirements of real-time volumetric video conferencing when faced with heavy congestion scenarios. Traditional congestion controllers use packet loss or the change in round-trip time (RTT) to estimate the bandwidth. Commonly, this method is too slow as congestion has already occurred and the receiving user has already experienced a latency spike. Low latency, low loss and scalable throughput (L4S), recently published as RFC 9330, wants to alleviate this problem by aiming for sub 1 ms queuing delay for low-latency traffic by using accurate explicit congestion notification (AccECN) packet marking to notify applications of early congestion. We propose an L4S-based pipeline for volumetric video delivery, which achieves a more consistent latency under congestion compared to web real-time communication (WebRTC). In addition, L4S bandwidth estimation achieves a 45% faster convergence compared to Google congestion control (GCC) estimation, commonly used in WebRTC. Furthermore, in our detailed evaluation setup the L4S application experiences no packet loss, while the WebRTC-based version suffers from irrecoverable packet loss, resulting in 3% of frames being undecodable.
dc.identifier.doi10.1145/3712676.3714443
dc.identifier.eisbn979-8-4007-1467-2
dc.identifier.urihttps://imec-publications.be/handle/20.500.12860/45738
dc.publisherASSOC COMPUTING MACHINERY
dc.source.beginpage113
dc.source.conference16th Multimedia Systems Conference-MMSYS
dc.source.conferencedate2025-03-31
dc.source.conferencelocationStellenbosch
dc.source.endpage123
dc.source.journal16th ACM Multimedia Systems Conference
dc.source.numberofpages11
dc.subject.keywordsREAL-TIME
dc.title

Low-Latency Volumetric Video Conferencing in Congested Networks Through L4S

dc.typeProceedings paper
dspace.entity.typePublication
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