Publication:
Server placement algorithms for the construction of a QoS enabled gaming infrastructure
Date
| dc.contributor.author | De Vleeschauwer, Bart | |
| dc.contributor.author | De Turck, Filip | |
| dc.contributor.author | Dhoedt, Bart | |
| dc.contributor.author | Demeester, Piet | |
| dc.contributor.imecauthor | De Turck, Filip | |
| dc.contributor.imecauthor | Dhoedt, Bart | |
| dc.contributor.imecauthor | Demeester, Piet | |
| dc.contributor.orcidimec | Dhoedt, Bart::0000-0002-7271-7479 | |
| dc.contributor.orcidimec | Demeester, Piet::0000-0003-2810-3899 | |
| dc.date.accessioned | 2021-10-16T01:12:04Z | |
| dc.date.available | 2021-10-16T01:12:04Z | |
| dc.date.issued | 2005-06 | |
| dc.identifier.uri | https://imec-publications.be/handle/20.500.12860/10325 | |
| dc.source.beginpage | 185 | |
| dc.source.conference | Proceedings 10th IEEE Symposium on Computers and Communications - ISCC | |
| dc.source.conferencedate | 27/06/2005 | |
| dc.source.conferencelocation | Cartagena Spain | |
| dc.source.endpage | 190 | |
| dc.title | Server placement algorithms for the construction of a QoS enabled gaming infrastructure | |
| dc.type | Proceedings paper | |
| dspace.entity.type | Publication | |
| Files | ||
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