Publication:

A Framework to Conduct and Analyse User Tests in VR Using the Wizard-of-Oz Methodology

 
dc.contributor.authorJoundi, Jamil
dc.contributor.authorBombeke, Klaas
dc.contributor.authorVan Kets, Niels
dc.contributor.authorDurnez, Wouter
dc.contributor.authorDe Bruyne, Jonas
dc.contributor.authorVan Wallendael, Glenn
dc.contributor.authorLambert, Peter
dc.contributor.authorSaldien, Jelle
dc.contributor.authorDe Marez, Lieven
dc.contributor.imecauthorJoundi, Jamil
dc.contributor.imecauthorBombeke, Klaas
dc.contributor.imecauthorVan Kets, Niels
dc.contributor.imecauthorDurnez, Wouter
dc.contributor.imecauthorDe Bruyne, Jonas
dc.contributor.imecauthorVan Wallendael, Glenn
dc.contributor.imecauthorLambert, Peter
dc.contributor.imecauthorSaldien, Jelle
dc.contributor.imecauthorDe Marez, Lieven
dc.contributor.orcidimecJoundi, Jamil::0000-0002-3437-1972
dc.contributor.orcidimecBombeke, Klaas::0000-0003-2056-1246
dc.contributor.orcidimecVan Kets, Niels::0000-0001-5495-2240
dc.contributor.orcidimecDurnez, Wouter::0000-0001-8045-8801
dc.contributor.orcidimecDe Bruyne, Jonas::0000-0002-6077-6084
dc.contributor.orcidimecVan Wallendael, Glenn::0000-0001-9530-3466
dc.contributor.orcidimecLambert, Peter::0000-0001-5313-4158
dc.contributor.orcidimecSaldien, Jelle::0000-0003-2557-3764
dc.contributor.orcidimecDe Marez, Lieven::0000-0001-7716-4079
dc.date.accessioned2022-04-04T09:35:20Z
dc.date.available2022-04-02T02:12:06Z
dc.date.available2022-04-04T09:35:20Z
dc.date.issued2021
dc.identifier.doi10.1007/978-3-030-78227-6_13
dc.identifier.eisbn978-3-030-78227-6
dc.identifier.isbn978-3-030-78226-9
dc.identifier.issn0302-9743
dc.identifier.urihttps://imec-publications.be/handle/20.500.12860/39566
dc.publisherSPRINGER INTERNATIONAL PUBLISHING AG
dc.source.beginpage171
dc.source.conference10th International Conference on Design, User Experience, and Usability held as Part of the 23rd International Conference on Human-Computer Interaction (HCII)
dc.source.conferencedateJUL 24-29, 2021
dc.source.conferencelocationVirtual
dc.source.endpage186
dc.source.journalLecture Notes in Computer Science
dc.source.numberofpages16
dc.source.volume12781
dc.subject.keywordsHEART-RATE-VARIABILITY
dc.subject.keywordsVIRTUAL-REALITY
dc.subject.keywordsSYSTEMS
dc.title

A Framework to Conduct and Analyse User Tests in VR Using the Wizard-of-Oz Methodology

dc.typeProceedings paper
dspace.entity.typePublication
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