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Leveraging User Perception for 6G Edge-Cloud Orchestration of Networked Extended Reality

 
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cris.virtual.orcid0000-0001-5398-7927
cris.virtual.orcid0000-0003-4824-1199
cris.virtual.orcid0000-0002-6276-2057
cris.virtual.orcid0009-0005-0863-8134
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dc.contributor.authorPereira dos Santos, José Pedro
dc.contributor.authorVan Damme, Sam
dc.contributor.authorSameri, Javad
dc.contributor.authorSchwarzmann, Susanna
dc.contributor.authorWei, Qing
dc.contributor.authorTrivisonno, Riccardo
dc.contributor.authorDe Turck, Filip
dc.contributor.authorVega, Maria Torres
dc.contributor.imecauthorSantos, Jose
dc.contributor.imecauthorVan Damme, Sam
dc.contributor.imecauthorSameri, Javad
dc.contributor.imecauthorDe Turck, Filip
dc.contributor.orcidimecVan Damme, Sam::0000-0001-5398-7927
dc.contributor.orcidimecSameri, Javad::0009-0005-0863-8134
dc.contributor.orcidimecDe Turck, Filip::0000-0003-4824-1199
dc.date.accessioned2025-06-13T09:36:27Z
dc.date.available2025-06-13T04:52:39Z
dc.date.available2025-06-13T09:36:27Z
dc.date.issued2025
dc.description.abstractAs extended reality (XR) technologies evolve, optimizing quality of experience (QoE) for end-users becomes increasingly challenging due to the stringent network requirements of these applications. Traditional quality of service (QoS) metrics often fall short, making user perception central to effective network management. This challenge becomes even more pronounced with the advent of 6G networks, where XR applications will be deployed on distributed computing resources across the compute continuum (CC). This article presents our vision for edge-cloud orchestration in 6G, featuring a hybrid QoE model that integrates network and physiological metrics with subjective user feedback. In addition, we leverage reinforcement learning (RL) to efficiently manage QoE across edge-cloud infrastructures within the CC. By addressing the dynamic and complex nature of XR applications from both technical and human perspectives, our approach aims to meet the stringent low-latency requirements of these immersive applications. The article also highlights recent advancements in QoE modeling through a collaborative virtual reality (VR) use case, demonstrating the importance of integrating objective and subjective metrics for effective QoE management. This article aims to provide a foundational framework for QoE management in 6G networks, paving the way for future research and innovation in this rapidly evolving domain.
dc.description.wosFundingTextJose Santos and Sam Van Damme are funded by the Research Foundation Flanders (FWO), with respective grant numbers 1299323N and 1SB1822N.
dc.identifier.doi10.1109/MCOM.003.2400594
dc.identifier.issn0163-6804
dc.identifier.urihttps://imec-publications.be/handle/20.500.12860/45796
dc.publisherIEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
dc.source.beginpage44
dc.source.endpage50
dc.source.issue/
dc.source.journalIEEE COMMUNICATIONS MAGAZINE
dc.source.numberofpages7
dc.source.volume64
dc.subject.keywordsCONTINUUM
dc.title

Leveraging User Perception for 6G Edge-Cloud Orchestration of Networked Extended Reality

dc.typeJournal article
dspace.entity.typePublication
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