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Should beat gestures be learned or designed? A benchmarking user study

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dc.contributor.authorWolfert, Pieter
dc.contributor.authorKucherenko, T.
dc.contributor.authorKjellström, H.
dc.contributor.authorBelpaeme, Tony
dc.contributor.imecauthorWolfert, Pieter
dc.contributor.imecauthorBelpaeme, Tony
dc.contributor.orcidimecWolfert, Pieter::0000-0002-7420-7181
dc.contributor.orcidimecBelpaeme, Tony::0000-0001-5207-7745
dc.date.accessioned2021-10-27T23:35:08Z
dc.date.available2021-10-27T23:35:08Z
dc.date.embargo9999-12-31
dc.date.issued2019
dc.identifier.urihttps://imec-publications.be/handle/20.500.12860/34448
dc.source.beginpage1
dc.source.conferenceICDL-EPIROB, 2019 Workshop on Naturalistic Non-Verbal and Affective Human-Robot Interactions
dc.source.conferencedate19/08/2019
dc.source.conferencelocationOslo Norway
dc.source.endpage4
dc.title

Should beat gestures be learned or designed? A benchmarking user study

dc.typeProceedings paper
dspace.entity.typePublication
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