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Assessing Belgian adolescents' negative digital experiences in everyday life: The mundane digital harms scale

 
cris.virtual.department#PLACEHOLDER_PARENT_METADATA_VALUE#
cris.virtual.department#PLACEHOLDER_PARENT_METADATA_VALUE#
cris.virtual.orcid0000-0003-1806-6991
cris.virtual.orcid0000-0001-6264-0343
cris.virtualsource.department363a5bc9-5127-4046-9d9a-b366bb8898c9
cris.virtualsource.department0d3f9936-a9c1-4e44-ba40-a9fcf1eb8a48
cris.virtualsource.orcid363a5bc9-5127-4046-9d9a-b366bb8898c9
cris.virtualsource.orcid0d3f9936-a9c1-4e44-ba40-a9fcf1eb8a48
dc.contributor.authorCocchi, Arturo
dc.contributor.authorVanden Abeele, Mariek
dc.contributor.authorMartens, Marijn
dc.contributor.authorKoster, Ernst H. W.
dc.contributor.authorDe Wever, Bram
dc.contributor.authorde Leyn, Tom
dc.date.accessioned2025-08-12T03:59:41Z
dc.date.available2025-08-12T03:59:41Z
dc.date.issued2026
dc.description.abstractThere is widespread concern over the harms adolescents experience from digital media use. Yet, existing literature often overlooks mundane digital harms. This study administered a new instrument, the mundane Digital Harms scale (mDHS), to a sample of 865 adolescents to examine (RQ1) their mundane digital harm experiences, and how these associate with their (RQ2) time spent on different digital activities, (RQ3) use of digital disconnection strategies, and (RQ4) sociodemographic characteristics. Confirmatory factor analysis validated six distinct mundane digital harms: wasting time online, digital distraction, school-home blurring, negative social comparison, negative online interactions, and digital fatigue. We observed these harms to co-occur in adolescents’ lives. Generally, however, adolescents did not agree with often experiencing them. Girls reported more than boys that they often feel bad after comparing themselves to others online. Younger adolescents reported having negative online interactions and struggling with school-home blurring more often, while older adolescents reported wasting time online and experiencing digital fatigue more often. Time spent on specific digital activities predicted specific harm experiences, albeit weakly. Adolescents who used more disconnection strategies reported higher levels of harms. These findings highlight the need for more nuanced interventions targeting specific harms and subpopulations effectively.
dc.description.wosFundingTextThis work was supported by the Fonds Wetenschappelijk Onderzoek ['Disconnect to Reconnect' No. S005923N].
dc.identifier.doi10.1080/17482798.2025.2537765
dc.identifier.issn1748-2798
dc.identifier.urihttps://imec-publications.be/handle/20.500.12860/46054
dc.publisherROUTLEDGE JOURNALS, TAYLOR & FRANCIS LTD
dc.source.journalJOURNAL OF CHILDREN AND MEDIA
dc.source.numberofpages22
dc.subject.keywordsMEDIA USE
dc.subject.keywordsASSOCIATIONS
dc.subject.keywordsSATISFACTION
dc.subject.keywordsSMARTPHONES
dc.subject.keywordsPERFORMANCE
dc.subject.keywordsFACEBOOK
dc.subject.keywordsTIME
dc.title

Assessing Belgian adolescents' negative digital experiences in everyday life: The mundane digital harms scale

dc.typeJournal article
dspace.entity.typePublication
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