Publication:

Design and Construction of Zana Robot for Modeling Human Player in Rock-paper-scissors Game using Multilayer Perceptron, Radial basis Functions and Markov Algorithms

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dc.contributor.authorGhasemi, Maryam
dc.contributor.authorRoshani, Abdolreza
dc.contributor.authorAli, Peshawa J. Muhammad
dc.contributor.authorNia, Farhad F.
dc.contributor.authorNazemi, Ehsan
dc.contributor.authorRoshani, Gholam H.
dc.contributor.imecauthorNazemi, Ehsan
dc.contributor.orcidextRoshani, Gholam H.::0000-0002-3328-1502
dc.contributor.orcidimecNazemi, Ehsan::0000-0001-5457-6943
dc.date.accessioned2022-06-21T07:43:35Z
dc.date.available2021-11-02T15:55:22Z
dc.date.available2022-06-21T07:43:35Z
dc.date.issued2021
dc.identifier.doi10.14500/aro.10757
dc.identifier.issn2307-549X
dc.identifier.urihttps://imec-publications.be/handle/20.500.12860/37449
dc.publisherKOYA UNIV
dc.source.beginpage67
dc.source.endpage76
dc.source.issue1
dc.source.journalARO-THE SCIENTIFIC JOURNAL OF KOYA UNIVERSITY
dc.source.numberofpages10
dc.source.volume9
dc.subject.keywordsNEURAL-NETWORKS
dc.subject.keywordsVOID FRACTION
dc.subject.keywordsFLOW REGIME
dc.subject.keywordsPREDICTION
dc.subject.keywordsRECOGNITION
dc.subject.keywordsDENSITY
dc.title

Design and Construction of Zana Robot for Modeling Human Player in Rock-paper-scissors Game using Multilayer Perceptron, Radial basis Functions and Markov Algorithms

dc.typeJournal article
dspace.entity.typePublication
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